The pulldown menus on the trade fleet view are a nice flashy piece of code that as a web-developer I appreciate as a well engineered feature.
However from a user's point of view these pulldown menus hide the most useful information and mean it takes infinately longer to find out what goods are being transported where. When I send troops out pillaging I do not check the combat reports if I know I am pillaging inactive or poorly defended targets as it is a waste of my time to click through every page; instead, I look at the town advisor (when fleets have already returned) or at the trade fleet view (for returning fleets). There I can see the result of every pillage at a glance, except I have to open every pulldown menu which is annoying and takes almost as much time as clicking through multiple pages.
The suggestion is to
remove the pulldown boxes so that you can see what is being transported at a glance.
Also, when you do see what you are transporting you have to hover the mouse over the goods/units to see how many you are carrying and often it misses out items which are a small fraction of the cargo. (Try sending a shipment of 5950 marble and 50 wood, the 50 wood will sometimes not appear on the trade fleet view, similarly with large armies 200 swordsmen and 5 gunmen - the gunmen do not show up on the fleet view).
Please
display all goods/units and replace the multiple overlapping images with a single image and a number so we can see the quantity of each goods without having to hover the mouse over each item.
[There is a script I have seen that makes this change (
http://userscripts.org/scripts/show/34766) but it
is not on the approved scripts list so I do not use it, and discourage anyone else from using it, but it is a good example of how (at least for English language users) this should have been implemented. If a Mod could approve use of this script it would be good in the interim (
The script does not make any http requests and makes the same information Gameforge provides easier to find so I think it meets the script criteria).]
Martynius